Jere, thank you so much for lending everyone your talents. I've complete a project which was inspired by your artwork. Not sure if I'm allowed to post the link here, but I did give you credit :)
Really cool! Played it for a solid hour and will continue later. :)
Some bugs encountered: After starting a new game the zones I had called didn't display the red icon before clicking on them. Don't know if its on purpose, but after a while I noticed that I dont have to click on the hourglass to end turn. Anywhere on the screen except on the enemy works. After starting a new game the price for the guns doesnt update to the lvl 1 guns, but displays the price of the gun I had in previous game. I still have not figured out how the ap works. With 4 ap I sometimes get only 4 shots at the enemy and sometimes like 6-7.
Some ideas:
Cash found could display how much cash.
Instead of enter, call and info actions player could simply click on the zone then the info and possible actions are displayed for the zone in a new window.
More loot should be found in the more difficulty zones, now it seems to always give only 3 loots.
Jere, thank you so much for the detailed feedback and review!
The bugs you mentioned will be fixed with the next update coming later today :) As far as AP goes, it's affected by the player's ROF (Rate of Fire) stat. The higher the ROF, the more likely you won't spend any AP. This is explained (poorly) in the G.A.T Upgrade screen if you click on ROF. I will try to make things more intuitive in future updates :)
I really love your suggestions and will implement more loot drops with more variety, including outfits and gun parts.
Your feedback will definitely make the game better! I'm so very grateful for your response! I can't thank you enough. Sincerely
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Does it come with idle, run, walk, jump, attack animations?
¿Uso comercial?
Can be used on commercial projects, just mention me in credits.
Would you be available for custom art
Yeah, you can reach me through my email jere.sikstus.art@gmail.com
Jere, thank you so much for lending everyone your talents. I've complete a project which was inspired by your artwork. Not sure if I'm allowed to post the link here, but I did give you credit :)
No problem, my pleasure! Go ahead and post a link, Id love to see my graphics in-game. :)
Here ya go! It's actually your concept for the modular cyberpunk pack. Accidently posted under the wrong pack :)
https://play.google.com/store/apps/details?id=com.my.guncall
Really cool! Played it for a solid hour and will continue later. :)
Some bugs encountered:
After starting a new game the zones I had called didn't display the red icon before clicking on them.
Don't know if its on purpose, but after a while I noticed that I dont have to click on the hourglass to end turn. Anywhere on the screen except on the enemy works.
After starting a new game the price for the guns doesnt update to the lvl 1 guns, but displays the price of the gun I had in previous game.
I still have not figured out how the ap works. With 4 ap I sometimes get only 4 shots at the enemy and sometimes like 6-7.
Some ideas:
Cash found could display how much cash.
Instead of enter, call and info actions player could simply click on the zone then the info and possible actions are displayed for the zone in a new window.
More loot should be found in the more difficulty zones, now it seems to always give only 3 loots.
Anyways really nice game, I'm looking forward to future updates! :)
Jere, thank you so much for the detailed feedback and review!
The bugs you mentioned will be fixed with the next update coming later today :) As far as AP goes, it's affected by the player's ROF (Rate of Fire) stat. The higher the ROF, the more likely you won't spend any AP. This is explained (poorly) in the G.A.T Upgrade screen if you click on ROF. I will try to make things more intuitive in future updates :)
I really love your suggestions and will implement more loot drops with more variety, including outfits and gun parts.
Your feedback will definitely make the game better! I'm so very grateful for your response! I can't thank you enough. Sincerely
wow its very good please can i use it in my game??? i really want to use it :))
sure! Just mention me in the credits. :)
okay no problem but is there any animations for those characters?
There is only a pack of animated 1 police officer and 1 zombie.
bueno, queria hacerte una idea de mas o menos lo que me gustaria que hagas, he animado uno de los policias que esta ahi
Hi! I am already working on animating the characters. I'll put this same in google translate in case you don't speak english.
muy bueno tu paqute, seria genial si lo pudieras animar
shoot, stand, walk, get hit, run, reload and crouch, stand and reload, shoot and crouch, and of course die. Additional crawl variant for zombie.
any chance you would animate this? I would pay money for a set like this animated
What kind of animations are you looking for? Like just idle animation or idle, walk, attack etc?